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Timer object is a helper object which fires an event at a specified Timer or Alarm. Timer can be set Once, Periodically at specified interval(s). User can use Alarm mode to specify the event triggering for a specific day/time etc. This is helpful when the user wants to perform an action at a specific time - once, repetitively or when the Timer reaches a specific time as specified in Alarm. The below video shows how user can use the timer event to control graphics. It also shows how user can use an Action Set to start/stop a Timer.
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