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Force Dynamics tool enables creating:
• Gravity gizmo to affect extended objects such as Particle emission, Cloth, Blast, etc. Rotation of the Gravity gizmo in three axes detects the direction of the gravity effect. It can be used as an external force when creating special effects like Blast, Particle System, etc.
• Wind gizmo to affect extended objects such as Particle emission, Cloth, Blast, etc. Rotation of the wind gizmo in three axes detects the direction of the wind effect. It can be used as an external force when creating special effects like Blast, Particle System etc.
• Deflector Plane that enables a virtual surface to interact with Particle emission and provides realistic bounce back to the falling particles. A single deflector plane can be assigned to multiple particle systems, and multiple deflectors can be assigned to a particle system to create a successive bounce. Deflector plane acts as a primary tool when creating real-time reflections on various surfaces.
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