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Offline Zaheer Ahmad  
#1 Posted : 26 October 2017 14:30:39(UTC)
Zaheer Ahmad

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hi

Any one know about normal map or bump map how we can use in designer?

Offline Mandeep Singh Bawa  
#2 Posted : 27 October 2017 06:39:31(UTC)
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Originally Posted by: Zaheer Ahmad Go to Quoted Post
hi

Any one know about normal map or bump map how we can use in designer?

Zaheer

​The model you have created in the 3rd party software should have Bi-Normal tangents enabled on them. So when you are exporting the FBX you would need to select Export Bi-Normal tangents.

Offline Zaheer Ahmad  
#3 Posted : 27 October 2017 10:40:22(UTC)
Zaheer Ahmad

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Mandeep, i am using cinema 4d here is no ​Bi-Linear tangents option when export fbx.
Offline Mandeep Singh Bawa  
#4 Posted : 27 October 2017 11:04:44(UTC)
Mandeep

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Originally Posted by: Zaheer Ahmad Go to Quoted Post
Mandeep, i am using cinema 4d here is no ​Bi-Linear tangents option when export fbx.

Zaheer

​Please check on the Normals option in the Cinema4D FBX Export option and check.

Offline Almas Ahmad WASP3D  
#5 Posted : 27 October 2017 15:30:27(UTC)
Almas Ahmad WASP3D

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Zaheer,

Please download the images from the given link for the steps to be followed for Normal map in WASP3D.

https://s3.amazonaws.com/SUP/wetransfer-d01d21.zip

Offline Zaheer Ahmad  
#6 Posted : 31 October 2017 09:37:13(UTC)
Zaheer Ahmad

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Pakistan
Location: Punjab, Lahore

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Thanks Almas Ahmad

Can we use this with fbx nurbs 3ds or .x

Regards,

Zaheer Ahmad

Offline Mandeep Singh Bawa  
#7 Posted : 03 November 2017 11:52:32(UTC)
Mandeep

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Originally Posted by: Zaheer Ahmad Go to Quoted Post
Thanks Almas Ahmad

Can we use this with fbx nurbs 3ds or .x

Regards,

Zaheer Ahmad

Zaheer

This can be done for DAE and .FBX only. not for .X or 3DS.

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