WASP3D Forum
Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
View
Go to last post Go to first unread
Offline Zaheer Ahmad  
#1 Posted : 26 October 2017 14:30:39(UTC)
Zaheer Ahmad

Rank: Newbie

Groups: Registered
Posts: 8
Pakistan
Location: Punjab, Lahore

Thanks: 1 times
hi
Any one know about normal map or bump map how we can use in designer?
Offline Mandeep Singh Bawa  
#2 Posted : 27 October 2017 06:39:31(UTC)
Mandeep

Rank: Administration

Groups: Administrators, Registered
Posts: 163
Man
India
Location: Delhi

Thanks: 3 times
Was thanked: 57 time(s) in 43 post(s)
Originally Posted by: Zaheer Ahmad Go to Quoted Post
hi
Any one know about normal map or bump map how we can use in designer?



Zaheer
​The model you have created in the 3rd party software should have Bi-Normal tangents enabled on them. So when you are exporting the FBX you would need to select Export Bi-Normal tangents.
Offline Zaheer Ahmad  
#3 Posted : 27 October 2017 10:40:22(UTC)
Zaheer Ahmad

Rank: Newbie

Groups: Registered
Posts: 8
Pakistan
Location: Punjab, Lahore

Thanks: 1 times
Mandeep, i am using cinema 4d here is no ​Bi-Linear tangents option when export fbx.
Offline Mandeep Singh Bawa  
#4 Posted : 27 October 2017 11:04:44(UTC)
Mandeep

Rank: Administration

Groups: Administrators, Registered
Posts: 163
Man
India
Location: Delhi

Thanks: 3 times
Was thanked: 57 time(s) in 43 post(s)
Originally Posted by: Zaheer Ahmad Go to Quoted Post
Mandeep, i am using cinema 4d here is no ​Bi-Linear tangents option when export fbx.


Zaheer
​Please check on the Normals option in the Cinema4D FBX Export option and check.
Offline Almas Ahmad WASP3D  
#5 Posted : 27 October 2017 15:30:27(UTC)
Almas Ahmad WASP3D

Rank: Newbie

Groups: Registered
Posts: 3

Zaheer,

Please download the images from the given link for the steps to be followed for Normal map in WASP3D.


https://s3.amazonaws.com/SUP/wetransfer-d01d21.zip
Offline Zaheer Ahmad  
#6 Posted : 31 October 2017 09:37:13(UTC)
Zaheer Ahmad

Rank: Newbie

Groups: Registered
Posts: 8
Pakistan
Location: Punjab, Lahore

Thanks: 1 times
Thanks Almas Ahmad
Can we use this with fbx nurbs 3ds or .x

Regards,

Zaheer Ahmad
Offline Mandeep Singh Bawa  
#7 Posted : 03 November 2017 11:52:32(UTC)
Mandeep

Rank: Administration

Groups: Administrators, Registered
Posts: 163
Man
India
Location: Delhi

Thanks: 3 times
Was thanked: 57 time(s) in 43 post(s)
Originally Posted by: Zaheer Ahmad Go to Quoted Post
Thanks Almas Ahmad
Can we use this with fbx nurbs 3ds or .x

Regards,

Zaheer Ahmad


Zaheer
This can be done for DAE and .FBX only. not for .X or 3DS.
Users browsing this topic
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.
Copyright © 2023 Beehive Systems Pvt. Ltd, All Rights Reserved.