Hi Dheeraj,
To set Pivot of an Object
Select the Object: Click on the object in the viewport or select it from the scene hierarchy.
Access Parameters: Look for the parameters panel, typically denoted by a shortcut key such as F4.
Adjust Pivot Point: Within the parameters panel, locate the pivot option. This option may be labeled as "Pivot" or "Custom Pivot" and could be positioned in various areas of the panel. It might include fields or controls to set the pivot's position numerically or interactively.
Set Pivot: Move the pivot point to the desired location by entering specific coordinates or dragging the pivot point interactively using the provided controls.
Confirm Changes: Once you've set the pivot point to the desired location, confirm the changes to apply them to the object.
Test Pivot: After setting the pivot point, you can test it by rotating or scaling the object to see how it behaves around the new pivot point.
Hope this Resolves your query .